Is that a new release of Munt, or just the ScummVM MT-32 code, or both that you're referring to?
Glad to hear that both you and CC are working to bring us more improvements in MT-32 emulation 😀
As for my ScummVM msg board thread: I think it's worded in a confusing way that makes people miss an important point: In Fate of Atlantis, if I run in DOSBox using Munt, I can hear Indy crashing through the window in the prologue/intro. If I run in ScummVM, regardless of whether I use Munt or the built-in MT-32 code, and regardless of whether or not I use mixed Adlib mode, I cannot hear the crashing sound. Someone else claims "no problems", but didn't specifically mention the crashing sound. Very confusing.
I have a theory though: before you added MT-32 emulation to ScummVM, I used to get an error in ScummVM's console window when the crashing sound was supposed to be heard. It said something about "unsupported instrument". I think maybe ScummVM might be mapping that sound to nothing as a by-product of old MT-32 to General MIDI instrument mapping code. It's a longshot I know, but maybe something to go on...
I intended to put it on the bug tracker, but I was trying to recruit people to replicate the problem first. I probably should have cross-posted to VOGONS or just put it on the tracker. Oh well...