First post, by countdowntoblastoff
I recently discovered DOSBox 0.70 for myself, and it is the most amazing application! Thanks to everyone who has had and continues to have a part in perfecting this software!
My question concerns the display of certain games with high native resolutions. My laptop PC's monitor is a widescreen LCD displaying a resolution of 1400x900 96dpi. My video card is an NVIDIA GeForce Go 7300. I usually play my old VGA games that have resolutions in the ballpark of 320x200, like the typical Sierra adventures. My config settings seem to work great for these.
fullscreen=true
fulldouble=false
fullresolution=1440x900
windowresolution=original
output=surface
frameskip=0
aspect=true
scaler=normal3x
The effect of these config settings is a box in the center of a black screen that, though not touching the top and bottom edges, is nicely large with no distortion--i don't mind that it's not full screen. The image is not blurry or filtered-looking, which I prefer so it replicates my old experiences with the game graphics more closely.
THE PROBLEM arises with games with a higher native resolution--say 640x480 with SuperVGA, like the 7th Guest or Space Quest 6. Contrary to being larger as I would have imagined, the displaying image is actually smaller than the lower-res games with all the same config settings.
Why is this? Is there any different setting in the DOSBox config or a patch or something that would render my higher resolution games at a larger scale? Again, the games running fullscreen is not my concern, but having them run larger than a business card would be nice.
Thank you for your time!