First post, by seanneko
Hi
I'm running Dosbox 0.72 on OS X, with cycles set to max.
For the most part, games work fine and run at full speed. However, occasionally certain parts in a game will run incredibly slow (~1fps). When this happens, my CPU usage drops to almost nothing.
The bits that slow down are usually transition effects like fading between two screens. If I manually set cycles to something like 15000 then it works fine - this only happens when it's set to max.
Is there any way to prevent this from happening? Does cycles have a setting which forces it to always use 100% CPU regardless of how much the running application requires?
Thanks