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First post, by ともよ

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I'm not sure if this is dosbox specific, but I thought I'd ask, anyway.

I'm getting garbled audio when I set the pulseaudio output to a virtual device (which outputs to multiple devices). This works otherwise, even for native games, so I'm wondering if there are some dosbox settings I could use to work around this?

Reply 1 of 2, by ripa

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I would test if the same issue occurs with other SDL-based software/games such as Ur-Quan Masters to narrow down whether the problem is with Dosbox or SDL.

You could try adjusting the mixer sampling rate in Dosbox config.

Reply 2 of 2, by ともよ

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I have tried changing several settings in dosbox and none made a difference.

I tried that game you mentioned and the sound works fine. I have also tried several other SDL games, even steam games.