First post, by m.q.
Hello everyone. I'm using DosBox 0.63 together with gulikoza's CVS (precompiled, v. 051009). What I'm trying to do is to run DOSBox in fullscreen with a scaler to reduce pixelation in the graphics. The reason I installed this CVS, is that I'm trying do the video processing w/ my Radeon 9600 instead of the CPU, using the Direct3D patch (included in the CVS). Previously, I was using the advinterp2x scaler, which is a software scaler.
But I'm trying to run a hardware scaler, and the thing is, apparently the output=direct3d only seems to make a diference when hwscale>1.00. Since I'm trying to run in fullscreen I get a message "D3D Pixel shader not needed", and in fact, since I was told to put scaler=normal2x following instructions at gulikosa's page, I noticed no further graphic enhancements.
To sum up, my .conf has these lines:
fullscreen=true
fulldouble=false
fullfixed=false
fullresolution=1024x768
output=direct3d
hwscale=1.00
pixelshader=2xsai.fx (for instance)
...
scaler=normal2x
...
core=dynamic
How can I configure DOSBox so as to allow hardware scaling (or is it shading?) in fullscreen, preferably using Direct3D? If it is not possible, why so? Am I missing something here? I know CVS are not supported, but since this seems like such a simple question... and yet, I couldn't find an answer anywhere in these forums.
Thanks in advance for any assistence, and congrats to gulikoza and the DOSBox Team.
My spcs: AMD XP 2600, ASUS A7N8X-X, 1GB RAM, Windows XP Pro, ATI Radeon 9600Pro 256MB.