First post, by Guest
Hi, apologies if this has been asked before, I did look but couldn't find anything about it.
Recently dosbox has had this odd problem of ignoring control changes in games for brief amounts of time - maybe a 10th of a second every few seconds it'll just ignore input. It's not control lag; it won't read new keypresses and it won't recognise that I've stopped pressing a key until after it's done doing whatever it is, making platformers difficult and first person games downright impossible (jumping or shooting too high or too early or not at all, or completely missing what I'm aiming for over and over).
I've had dosbox running fine for years; this is only in the last couple of weeks. It's possible someone changed some setting on my machine that's causing this, but I have no idea what it could be. I'm pretty sure it's not a problem with dosbox itself.
I'm running Windows XP Home on a Centrino laptop (speedstepping isn't the problem either), using D-Fend and dosbox 0.63. Anyone else seen this happen? 😖