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First post, by pitoko

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Hi,

I'm using the newest DosBox version. Is it possible to increase xms memory size over 63 MB? I was playing with options memsize=96 or xms=max, but nothing happened (still 63 MB).

Reply 2 of 22, by pitoko

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Hmm 🙁

I've wrote special application which is running as the clock interrupt. It is gathering a lot of data from one game. it is rather not possible to compress this data "on the fly". 63 MB is not too much for me.

Last edited by pitoko on 2006-09-28, 09:15. Edited 1 time in total.

Reply 3 of 22, by Qbix

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well change the sources of dosbox.
the limit is hardcoded. (and easy to change).
before you ask. No we will not make it configurable in the next version.

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Reply 6 of 22, by pitoko

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Qbix wrote:

well change the sources of dosbox.
the limit is hardcoded. (and easy to change).
before you ask. No we will not make it configurable in the next version.

wd wrote:

Changing that field might work, depending on how your program
accesses the memory. You'll get nasty wraparounds in case it
doesn't work.

Thanks for the reply! I'll be very glad if someone can compile this instead of me. Temporary i use MS Windows XP, and i want a memsize upto 1024 MB. You can contact me also with pi3@o2.pl . I agree if you can't do this, then please just say me what option in what file should i change?

Reply 8 of 22, by wd

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I think you're approaching the problem the wrong way: if you want to log
some sort of program data, you're far better off doing it inside dosbox.
There you got fast disk writing/buffering capabilities and so on, and still
can intercept dos int calls and everything.
1024mb surely will not work, your program can't access that much for sure
(the dos interfaces are rather limited).

What exactly are you trying to do?

Reply 9 of 22, by japheth

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wd wrote:

1024mb surely will not work, your program can't access that much for sure
(the dos interfaces are rather limited).

XMS 3.0 has no problems with 1024 MB or 2048 MB.
The dos interfaces probably aren't as limited as you might think 😀.

Reply 10 of 22, by DosFreak

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Well DosBox is. Either modify the DosBox source yourself or use Qemu/VPC/Vmware. You'll probably get better results for what your doing with VPC.

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Reply 11 of 22, by wd

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> The dos interfaces probably aren't as limited as you might think

I'm quite sure that tsr doesn't use the eems or xms88+ interface.
Also you could just switch to pmode, but i doubt that tsr does that, too.
My point was just that there are easier ways than adapting both the
tsr AND dosbox to handle 1GB+ of memory 😉
The eems/xms88+ is no problem btw.

Reply 12 of 22, by pitoko

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wd wrote:

What exactly are you trying to do?

Ok, i've wrote long time ago tool called recorder which was able to record frames from 13h (320*200) games (a lot of bmps files). This frames can be easily changed later to gif files (using for example Paint Shop Pro Animation Shop). Some examples:

I know that dosbox can record movies... There are a lot of programs which can record a movies from the game. But gif format is much easier to show on the web (such as here in topic 😀 ). I don't know another program, which using it i can record gif file.

animation1xa6.gif animation2db6.gif
animation5tz7.gif recordexample.gif
l4.gif l5.gif
l14.gif l6.gif

Last edited by pitoko on 2006-09-28, 18:58. Edited 2 times in total.

Reply 13 of 22, by Qbix

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ah I see. But you do know that dosbox supports making itself as well (completely lossless)
but nevertheless it looks very cool.

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Reply 14 of 22, by eL_PuSHeR

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Cool!. By the way...

Does anybody know if PNG can support animation?. I think not but I had to ask.

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Reply 15 of 22, by Kippesoep

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PNG by itself doesn't. There's an animated format based on PNG called MNG, but very few mainstream program support it natively.

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Reply 17 of 22, by Freddo

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pitoko wrote:

Ok, i've wrote long time ago tool called recorder which was able to record frames from 13h (320*200) games (a lot of bmps files). This frames can be easily changed later to gif files (using for example Paint Shop Pro Animation Shop). Some examples:

I know that dosbox can record movies... There are a lot of programs which can record a movies from the game. But gif format is much easier to show on the web (such as here in topic 😀 ). I don't know another program, which using it i can record gif file.

You mention Animation Shop. Animation Shop can load .avi files and then you can save them as gif animations.

And with DOSBox you can create .avi files.

So I don't really see any problem.

But it's a cool little problem you got there 😀

Reply 18 of 22, by pitoko

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Freddo wrote:

You mention Animation Shop. Animation Shop can load .avi files and then you can save them as gif animations.

And with DOSBox you can create .avi files.

So I don't really see any problem.

My Animation Shop cannot open avi files, in File->Open there is no format avi. When i drop the avi file on Animation Shop window it display me that "Cannot open from the avi file". I have version 3.05. On the other way it accepts mpeg, so i can find a tool to convert avi->mpeg.

I've try also program to convert avi to multiple bitmaps (each bitmap=1 frame). But bitmaps extracted by this program were awful (grain effect, and sometimes two prince's body on one frame...). So this program was not so good. Do you know another programs which can do it better (extract avi to frame files)? Thanks for the help!