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Dosbox 0.70 is out!

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Reply 80 of 88, by Neville

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Another one that bites the dust 😁 :

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I can't remember the last time I played "Extreme Assault" on my PC. It works as a dream and didn't cause the slightlest trace of a problem. One of the most beautiful and addictive FPS ever, despite its sim disguise.

Reply 81 of 88, by SysGOD

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yeah extreme assault, one of my all time favorites. 😀

i dont care about the 3DFX support from the patched EA, but i wonder if it would possible to emulate the MMX instructions through dosbox.
iam thinking about adding this to the dosbox wishlist for a while now, because some newer dosgames support this feature, and its the only matter why i use VDMS even after the release of v0.70 for some games.
but i dont know, maybe its to complicated or not possible adding such stuff to the dosbox code.

@dosbox devs: what do you think about that?

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Reply 83 of 88, by Ihmemies

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Archimedean Dynasty's sound setup doesn't work with me either. But I could change the settings from SFX\DRV\DIG.INI

It has info like:

DEVICE      Creative Labs Sound Blaster Pro or 100% compatible
DRIVER SBPRO.DIG
IO_ADDR 220h
IRQ 7
DMA_8_BIT 1
DMA_16_BIT 1

So that was pretty straightforward to edit right 😁

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Many years ago it didn't even start. A couple of years ago it ran like &¤(%. Now it runs smooth! If only glide worked too...

Thanks to developers for their hard work!

Reply 84 of 88, by Zorbid

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wd wrote:

Would be slow as hell.

As 16bit graphics and VESA high resolutions should have been?
Just teasing 😉

More seriously, a search for "C++ MMX cross platform" in Google returns this library, which seems appropriate. The project looks discontinued (only one release, and no activity ever since), but is already labeled as 4 beta / 5 stable...
Project summary:

A cross-platform, cross-compiler, cross-CPU C header library for programming with SIMD instruction sets. X86 (MMX/SSE/SSE2) GCC and MSVC, PPC Altivec GCC, WMMX ARM GCC, and software emulated SIMD are supported.

It claims to be C++ compatible too.

Edit, after a look at the source/doc:
- It doesn't support Altivec yet, and falls back on the software emulated instructions.
- It hasn't been tested in MinGW.