amfm wrote:Kippesoep: I know that the font is this because of the emulation of CGA/VGA. but many people today uses it (of would use it) it text font were more readable, like Lucida console.
There is no reason to be angry if developers add this option. They may be an option in the configuration file, in wich you can select TRUE TYPE font or System Font. You have simply to select de desired one.
You're confusing the requirements of "many people" with your own. I'm just telling you why it's not going to happen. The cross-platform thing is an important one (DOSBox runs not only on Windows, but also on Linux, Mac OS X in its official releases and there are ports to many other systems such as Symbian, Windows Mobile and even Nintendo Wii -- even if all those supported TrueType [which they don't], all of them would use different methods of accessing the fonts, making it a developer's nightmare).
Another important reason is compatibility. Changing the font will break things. All DOSBox knows is that there are pixels. It doesn't use a font other than the pixels found in the VGA ROM. To use something of different dimensions would force a change in resolution of the text display, which breaks all kinds of things in the emulation itself and in the programs that run in it.
The last important reason is simply that the devs have more important things to worry about than a feature that they won't use themselves, isn't useful for games (DOSBox' primary purpose is to run games) and for which there exists an acceptable workaround as proposed by Qbix and explained by myself.
amfm wrote:I've tried to change many config options in DOSBox config file, but no one has increased the window size.
Then you haven't done it right. Check my previous post again to see how to do it and if you can't get it to work, post your config file so we can tell you what it is you're doing wrong.
amfm wrote:I hope develores add the option for Lucida Console as well.
And I hope for world peace, a billion euros in my bank account and movie-star good looks 😁