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First post, by Ray Koopa

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I was recently trying to reverse a level file format of an old game in IDA, and require some more information retrieved at run time.

I'm new to the DOSBox debugger, and confused of it a little since it doesn't look like I can control / use it in any way.

As soon as I run the game executable, the debugger infinitely spams out the following two messages:

  • CPU:Illegal Unhandled Interrupt Called 1
  • CPU:DOS rerouted Interrupt Called 1

Looking up the interrupt 1 here http://www.delorie.com/djgpp/doc/rbinter/ix/01.html it means it's a debugger single step break. But it continues to flood the debugger view, and the debugger doesn't even halt! So I don't quite understand why it's:

  1. Unhandled
  2. A single step interrupt not halting
  3. Not possible to tell the debugger to just execute with F5

What am I doing wrong?

Reply 1 of 1, by Ray Koopa

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It seems to have been a problem with the game and trying to use a dynamic CPU core.
The game itself crashed. When turning off dynamic core, I could see a typical "Runtime Error" back in the DOS prompt.
The game crashed because I stole a file of it =S