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First post, by Giorgos

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Hi! 😀

I downloaded the last DBGL version (0.80) at my system (Linux Mint 17.3 x64 KDE) and also at my (games intended) Win 10 x64 installation.

giorgos-Τρι 24/05/2016 02:05 μμ~>java -version
java version "1.7.0_101"
OpenJDK Runtime Environment (IcedTea 2.6.6) (7u101-2.6.6-0ubuntu0.14.04.1)
OpenJDK 64-Bit Server VM (build 24.95-b01, mixed mode)
giorgos-Τρι 24/05/2016 02:05 μμ~>

Windows Java v.8U91 x64(Oracle).

For testing the launcher I added the game Defender of the Crown (from Cinemaware's site. CGA version).
As you can see at the attached screenshots, DBGL can find (from Mobygames) the coverart - screenshots, but when pressing the "OK" buttons it can't actually add them to the main DBGL interface (the placeholder at the bottom, is empty). 😲

Does someone knows anything related?
TIA! 😎
G.

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Last edited by Giorgos on 2016-05-24, 18:58. Edited 1 time in total.

Reply 1 of 2, by rcblanke

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Hi Giorgos,

You can actually select the screenshots and coverart images that you want to save to your DBGL instance by clicking them! It is also possible to select them all using the buttons directly above the images. Once selected, DBGL will store them upon saving the profile and they should show up in the bottom placeholder.

Regards,
Ronald

Reply 2 of 2, by Giorgos

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THANKS!!!
That did the trick! 😀

BTW, DBGL needs a somewhat more proper - traditional documentation.
The Youtuve videos are really enlightening, but they don't cover every single bit of DBGL use.
It is not obvious, what the various settings will do.
At least, it is not obvious, to me! 😊
I think DBGL, needs written documentation.
A traditional text English file, will be OK. Absolutely no need, for translations or fancy HTML based help files, with embedded screenshots etc. etc.
Just the basics. A plain old fashioned README.TXT.

THANKS A LOT for all your work!!!
G.

For the glorious men, every land is a grave.
Thucydides: Pericles' "Funeral Oration".