Q: Is the performance consistent? Do you see spikes now and then? […]
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Q: Is the performance consistent? Do you see spikes now and then?
Todd Hollenshead: It was certainly huge after QuakeCon, and then it tails off and it flattens out at some point. Speaking of things we argue about at id, another debate was to how things would do. We certainly over-performed relative to my expectations - I think part of that was on the lift of the announcement at QuakeCon and some of the smart ways we did things.
I got to give some credit to the guys at DOSBox - we had a little bit of a snafu with the way that stuff first went out, but the problem with all of the old games was because they were DOS games they didn't really work, some of them didn't have sound, and so I was reluctant to say we should be making them be a bigger emphasis in order to sell and market these sort of things when consumer experience would be hard to anticipate - but DOSBox ended up being a really elegant solution and it's kind of an awesome thing.
With Steam, you don't even have to have all that stuff installed, resident on your machine - you buy the id Superpack and if you want to go play Commander Keen or Wolf 3D or Doom 3 or whatever, you can just start playing.