First post, by _Rob
I want to experiment with some games, like Dune 2, that support Roland GS (Sound Canvas) devices, and need a good GS soundfont. I found some soundfonts that purport to emulate the SC-55, but they don't sound right when compared with a real Sound Canvas. Missing sounds, or incorrect sounds.
I would like to try FluidR3_GS, but that is only a supplemental soundfont, and requires that you first load FluidR3_GM.
The problem is, that the FluidSynth support built into DOSBox ECE and DOSBox-X only allows you to specify a single soundfont, so you cannot do any "stacking" or "chaining" of soundfonts.
Is there a simple way to "merge" two soundfonts into one? Preferably on Linux.