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Sound Problem

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First post, by Salomão

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Hello
I know that are posts about this, but none of then could help me with my problem.
In almost every game, my sound keeps stuttering and theres nothing I can do to stops it.
I am using the DOSBox 0.63 for Windows XP and I tried to play Flash Back, Eye of The Beholder, Day of the tentacle,... but all these the sound keep stuttering.
The only game that sounds works is "Another World"

Can anyone help me plz?
Thx...

ps. Sorry for my bad english.

Reply 5 of 13, by Qbix

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uhm if you run 24 bit colors change it to 16
increase the prebuffer (dosbox.conf file)

Water flows down the stream
How to ask questions the smart way!

Reply 6 of 13, by isotope244

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i had the same problems with any game i run,and i found out that the stutter
was periodically-10 seconds sound then 1 second stutter,repeat.after i tried the changes suggested in this thread i simply used 44100 hz sampling rate instead of 22050- and the stutter was gone.

Reply 9 of 13, by MiniMax

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A sticky instead of the README?? 🤣 🤣 🤣 🤣

Noobs do not read - PERIOD.

DOSBox 60 seconds guide | How to ask questions
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Reply 10 of 13, by mirekluza

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the_one wrote:
since lot of people prefers read a forum instead of a simple README file, why don't pin a thread titled: "Sound problems/stutter […]
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since lot of people prefers read a forum instead
of a simple README file, why don't pin a thread titled:
"Sound problems/stuttering/etc.."
and put the cycles/frameskip/dynamic core tricks
so nobody else bothers with the same old questions???

There are people who do not bother to read even sticky threads...

Mirek

Reply 11 of 13, by isotope244

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to el_pusher: i switched back to 22050 and checked cpu load-there is no difference to 44100hz.well i´m running it on a fast machine but it would be interesting if this sampling rate can fix this problem for others too.