> DOSBOX supports VESA 2. Though I thing that there are
> sometimes problems with detection in some games
> (sometimes just VESA 1.2 is detected).
There's a bug in the version returned by dosbox, it should
ALWAYS return vesa2.0 (currently dosbox only returns 2.0
when VBE2 is placed in the buffer, see int10_vesa.cpp fct
VESA_GetSVGAInformation()).
The devs have a different opinion, but if you can spot
some games maybe they'll check it again.
> When will have 16-bit graphics support, dosbox?
> is not necessary to specify time, just if it is left much or short time
I suppose this is a long-term thing, if they'll implement it
at all...
wd