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First post, by misterflibble

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Rank Newbie
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Newbie

When I try to set dosbox's output to opengl or openglnb in Debian I get the message output "SDL:OPENGL:No support for texturesize of 1024, falling back to surface". Does anyone know how to fix this? Is there some way to try a smaller texturesize? I used the directions at http://dosbox.sourceforge.net/wiki/index.php? … eDemandingGames to compile from source. I'm using the latest NVIDIA binary drivers and as far as opengl goes they work great (Doom 3 demo even). I am so close to getting Tie Fighter CD to run 😁, if I can just squeeze a few more cycles out of it. Thanks!

Reply 1 of 1, by DosFreak

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Rank l33t++
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l33t++

errr, using OpenGL won't let you squeeze more cycles out. You'd be better off with surface.

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