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First post, by djbell

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I was wondering if a program could be made faster by speeding up the emulated internal clock, similar to how console emulators typically work. For example, I'd like to speed up areas of game such as its opening credits, or boring dialog, etc. Control-F12 and Control F8 don't help of course, since there isn't any problem or slowdown, I just want to emulate it faster.

Thanks!
Daniel!

Reply 1 of 2, by Qbix

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it depends a bit on how a game times itself.
Some games time themselves on the vertical retrace of the monitor (60/70 hz)
some games use timers (program them)
Some games hook up the timer interrupt. (18.2 hz)
Some games time themselves (partly) on audio samples/tracks.
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many many more ways
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Most of these things can virtually be sped up. but it's essential to know what to speed up. (to keep decent audio on games that don't audio to time themselves etc etc etc etc etc etc etc)

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