First post, by Yushatak
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If I'm not mistaken, DOSBox currently emulates the PC speaker, right?
It sounds a bit off, when compared to a real one, because full range speakers are very different to the PC speaker (you can adjust speakers to make them sound right, but for games that use both that and Adlib for example, it then makes the Adlib sound wrong). It's great that we emulate that, as the speaker is slowly going away, but for machines that still have one, it would be nice if DOSBox could pass the signals to it for a more authentic reproduction of sound effects and PC speaker music.
Is this a feasible thing, or is the PC speaker heavily abstracted like other hardware on Win32? I'm not sure, to be honest, since it's such an innocuous device.