First post, by Gamecollector
Gamecollector
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fullscreenresolution=1280x1024 (monitor native)
output=overlay
scaler=normal2x
aspect=true
This combination work perfectly (except text modes are 8:5), but with one exception - no full-screen scaling for hi/true color modes.
Yes, output=ddraw scale everything, but it work several times slower. So I prefer overlay if possible.
So, the question is - no highcolor full-screen scaling with output=overlay is the bug or the feature? 😀
Tnx.
Last edited by Gamecollector on 2011-01-15, 12:43. Edited 1 time in total.