First post, by _Rob
I'm running DOSBox ECE on Linux (Fedora 29), and generally it works great with MT-32 and GM. But where I'm struggling is Voodoo Glide.
I am trying to run GTA with Glide, but it drops back to the menu when starting the game. I tried various things.
- Changed DOSBox glide settings between Auto, Software and OpenGL
- put glide2x.ovl from https://github.com/voyageur/openglide/tree/ma … platform/dosbox into the GTADOS directory
- compiled and installed openglide, and ensured the openglide libs are in the library path
For the most part, none of these make a real difference. The only one that does is, before I put glide2x.ovl into the GTADOS directory, the game would crash back to DOS, after that it would return back to the menu instead. A glidedll warning message is printed briefly on the screen: glidedll:Warning, using default LSB address: 0x600000000!
I also tried to run some tests from 3dfx_glide2-3_diagnostics_kit.zip. e.g. 3DFX\SDK\GLIDE2X\BIN\BOS\TEST00.EXE and they all seem to return the exact same warning as GTA, after which I drop back to the dos prompt.
Some questions:
- Is openglide required for DOSBox ECE?
- Which glide2x.ovl should I be using with DOSBox ECE? If I understand it properly, there should be two versions, one for OpenGL mode, and one for Software mode?