First post, by DosFreak
- Rank
- l33t++
I decided to create a more user friendly dosbox.conf because some of the .conf entries do not make any sense from a user standpoint. Feel free to tell me how FUGLY it looks or to provide suggestions.
NOTES
Don't ask about supposed duplicate or unecessary entries.
Ex:
[****MEMORY****] # memsize -- Amount of memory assigned to DosBox (in megabytes) # xms -- Enable XMS support. (false,true) # ems […]
[****MEMORY****]
# memsize -- Amount of memory assigned to DosBox (in megabytes)
# xms -- Enable XMS support. (false,true)
# ems -- Enable EMS support. (false,true)
# umb -- Enable UMB support (false,true,max).
#---------------------------------
[dosbox]
memsize=16
[dos]
xms=true
ems=true
umb=true
the [ ] are required.....
********DOSBOX EXTERNAL********] # ALL SETTINGS THAT REFER TO HOW YOU INTERACT WITH DOSBOX. […]
********DOSBOX EXTERNAL********]
# ALL SETTINGS THAT REFER TO HOW YOU INTERACT WITH DOSBOX.[********VIDEO********]
#FULLSCREEN -- Start dosbox in full screen on execution.
#FULLDOUBLE -- Use double buffering in full screen.
#FULLFIXED -- TRUE=Will resize the screen to resolution specified in "FULLRESOLUTION"
# FALSE=Will not resize the screen and let the game specify the resolution.
#FULLRESOLUTION -- Used if you do not want the game to specify the resolution.
# Option mostly used for LCD's when the LCD cannot handle lower resolutions well.
# So set FULLRESOLUTION to the native resolution of your monitor for best results.
# 0x0=Sets DosBox to use your desktop resolution.
# Must set FULLFIXED to TRUE to use FULLRESOLUTION!.
#OUTPUT -- What to use for output: surface,overlay,opengl,openglnb.
#HWSCALE -- Extra scaling of window if the output device supports hardware scaling.
# Surface doesn't support scaling.
#FRAMESKIP -- Specifies how many frames DosBox skips before drawing another.
# Only really usefull for games that have alot of movement or for reducing the
# amount of DosBox overhead since video emulation uses alot of processing power.
#ASPECT -- Do aspect correction.
#SCALER -- Scaler used to enlarge/enhance low resolution modes.
# Supported are none,normal2x,advmame2x,advmame3x,advinterp2x,interp2x,tv2x.
# I took the following from the ScummVM readme (modified for DosBox), credit goes to them for gathering the info:
#DosBox offers several anti-aliasing filters to attempt to improve visual quality. These
#filters take the original game graphics, and scale them by a certain fixed factor
#(usually 2x or 3x) before displaying them to you. For example, if the game originally ran at
#a resolution of 320x200, then using a filter with a scale factor of 2x will effectively
#yield 640x400 graphics. Likewise with a 3x filter you'll get 960x600.
#NORMAL2x= No filtering. (No increase in image quality)
#ADVMAME2x=Based on scale2x from Mame project.
# Source: http://scale2x.sourceforge.net/
# Scale2x is real-time graphics effect able to increase the size of small bitmaps
# guessing the missing pixels without interpolating pixels and blurring the images.
#ADVMAME3x=Same as advmame2x except 3x.
#ADVINTERP2X=
#INTERP2X=
#TV2X= Interlace filter, tries to emulate a TV.
#---------------------------------
[sdl]
fullscreen=false
fulldouble=false
output=surface
hwscale=1
[render]
frameskip=0
scaler=none
#********************
#LCD OPTIONS
#********************
[sdl]
fullfixed=false
fullresolution=0x0
[render]
aspect=false[****INPUT****]
# AUTOLOCK -- Mouse will automatically lock, if you click on the DosBox screen.
# SENSITIVITY -- Mouse sensitivity.
# MAPPERFILE -- File used to load/save the key/event mappings from (Activated by CTRL+F1).
#---------------------------------
[sdl]
autolock=true
sensitivity=100
mapperfile=mapper.txt[****SCREENSHOTS****]
# CAPTURES -- Directory where wave, midi, and screenshots are saved.
# If there is no capture directory in the DosBox directory then create one.
#---------------------------------
[dosbox]
captures=capture[****INTERFACE****]
# WAITONERROR -- Wait before closing the console if dosbox has an error.
# Usefull if you want to copy an error message out of the console window.
#---------------------------------
[sdl]
waitonerror=true[****PRIORITY****]
# PRIORITY -- Priority levels for dosbox: lower,normal,higher,highest.
# Second entry behind the comma is for when dosbox is not focused/minimized.
#---------------------------------
[sdl]
priority=higher,normal[********DOSBOX INTERNAL********]
# ALL SETTINGS THAT AFFECT DOSBOX EMULATION.[****PROCESSOR****]
# CORE -- CPU Core used in emulation: dynamic, simple, normal, full
# Ordered from fastest to slowest
# CYCLES -- Amount of instructions dosbox tries to emulate each millisecond.
# Check Task Manager and make sure that you are not using 100% processor.
# CYCLEUP -- Amount of cycles to increase/decrease with CTRL F11(-)/F12(+).
# CYCLEDOWN Setting it lower than 100 will be a percentage.
#---------------------------------
[cpu]
core=normal
cycles=3000
cycleup=500
cycledown=20[****VIDEO****]
# MACHINE -- The type of video card DosBox emulates: vga, cga, tandy, hercules
# Ordered from most likely used to least likely.
#---------------------------------
[dosbox]
machine=vga[****MEMORY****]
# MEMSIZE -- Amount of memory assigned to DosBox (in megabytes)
# XMS -- Enable XMS support. (false,true)
# EMS -- Enable EMS support. (false,true)
# UMB -- Enable UMB support (false,true,max).
#---------------------------------
[dosbox]
memsize=16
[dos]
xms=true
ems=true
umb=false[****INPUT****]
# JOYSTICKTYPE -- Type of joystick to emulate: none, 2axis, 4axis,
# fcs (Thrustmaster) ,ch (CH Flightstick).
# none disables joystick emulation.
# 2axis is the default and supports two joysticks.
#---------------------------------
[bios]
joysticktype=2axis[****NETWORK****]
#IPX -- Enable GUEST IPX emulation over HOST UDP/IP.
ipx=false[****SOUND****]
[mixer]
# NOSOUND -- Enable silent mode, sound is still emulated though.
# RATE -- Mixer sample rate, setting any devices higher than this will
# probably lower their sound quality, Options=8000, 11025, 22050, 44100
# BLOCKSIZE -- Mixer block size, larger blocks might help sound stuttering
# but sound will also be more lagged.
# PREBUFFER -- How many milliseconds of data to keep on top of the blocksize.
#---------------------------------
nosound=false
rate=22050
blocksize=2048
prebuffer=10[midi]
# MPU401 -- Enable MPU-401 (MIDI) Emulation.
# INTELLIGENT -- Operate in Intelligent mode.
# DEVICE -- Device that will receive the MIDI data from MPU-401.
# This can be default,alsa,oss,win32,coreaudio,none.
# CONFIG -- Special configuration options for the device. In Windows put
# the id of the device you want to use. See README for details.
#---------------------------------
mpu401=true
intelligent=true
device=default
config=[sblaster]
# TYPE -- Type of SoundBlaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.
# base,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.
# Usually either IRQ 5 or IRQ 7 for Old DOS games.
# MIXER -- Allow the soundblaster mixer to modify the dosbox mixer.
# OPLMODE -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.
# On auto the mode is determined by sblaster type.
# OPLRATE -- Sample rate of OPL music emulation. Options=8000, 11025, 22050, 44100
#---------------------------------
type=sb16
base=220
irq=7
dma=1
hdma=5
mixer=true
oplmode=auto
oplrate=22050[gus]
# GUS -- Enable the Gravis Ultrasound emulation.
# base,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the
# Gravis Ultrasound. (Same IRQ's and DMA's are OK.)
# RATE -- Sample rate of Ultrasound emulation. Options=8000, 11025, 22050, 44100
# ULTRADIR -- Path to Ultrasound directory. In this directory
# there should be a MIDI directory that contains
# the patch files for GUS playback. Patch sets used
# with Timidity should work fine.
#---------------------------------
gus=true
rate=22050
base=240
irq1=5
irq2=5
dma1=3
dma2=3
ultradir=C:\ULTRASND[speaker]
# PCSPEAKER -- Enable PC-Speaker emulation.
# PCRATE -- Sample rate of the PC-Speaker sound generation.
# 8000, 11025, 22050, 44100
# TANDYRATE -- Sample rate of the Tandy 3-Voice generation.
# Tandysound emulation is present if machine is set to tandy.
# 8000, 11025, 22050, 44100
# DISNEY -- Enable Disney Sound Source emulation.
#---------------------------------
pcspeaker=true
pcrate=22050
tandyrate=22050
disney=true[********PORTS********]
[****serial****]
# SERIAL1-4 -- set type of device connected to com port.
# Can be disabled, dummy, modem, directserial.
# Additional parameters must be in the same line in the form of
# parameter:value. Parameters for all types are irq, startbps, bytesize,
# stopbits, parity (all optional).
# for directserial: realport (required).
# for modem: listenport (optional).
#---------------------------------
[serial]
serial1=dummy
serial2=dummy
serial3=disabled
serial4=disabled[****LANGUAGE****]
# LANGUAGE -- Select another language file.
#---------------------------------
[dosbox]
language=[autoexec]
# Lines in this section will be run at startup.
#---------------------------------
REM @echo off
REM mount c c:\
REM c: