First post, by deeped
Hello,
I came here with my new idea, theories. What would be if you developers make a 2nd OPL recording format file? The new one should contain the timer what the games overriedes. Why?
The actual format works on milisecs. I dont think its accurate on slower comps. I meant, it record the time beetwen I\O events with millisec but some lags, etcs may causes wrong values.
A game can change its timer many times.
Of course a timer can have 1 milisec "rithm" but it mightbe too much for some computers
So, to summarize: this would be absolutly accurate and would take less space. Good idea? 😀 about compatbility: if I were you, I would add a new flag to the config file like "Dro file type=", and its 0 by default, 1 the new one.
Is it good idea? 😀 lets discuss lets discuss