First post, by Pickle
If I was to create a patch that would allow SDL joystick buttons to mapped to internal dosbox keys, would there be support to add it to the mainline code?
My plan is to analyze the existing code for mapping SDL keyboard keys and create a similar mechanism for SDL joystick buttons.
mapper.txt example:
key_a "key 111"
btn_1 "key 112"
btn_2 "key 113"
If I can get the support from dosbox authors that if I do this feature in a way they approve that it could be added to cvs I would be ready to get started on it.
The need for such a solution would mainly benefit devices that do not have support for a full keyboard. (We do have something already for the GP2X, but it is very bad hack, and this would be a much better solution)
This could be useful for machines that do have a full keyboard. It would give joystick support to all the games that only have keyboard support.