VOGONS


First post, by nuclear0508

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GliDOS lets me play Tomb Raider I in a very high quality 3D graphics.
But it requires VDMSound that seems buggy for me.
Is there a plan to make Dosbox a 3DFX emulator.

Reply 2 of 9, by DosFreak

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IF this WAS to happen then it would have to outsource the graphics to OGL for both *nix & Windows compatibility. Obviously this is not even clost to a priority or even close to being on the list in any way. There is still ALLLLLLLLLLOOOOOOOTTTTTTTT of work left to be done.

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Reply 3 of 9, by White Dust

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I would hope not. Old games are ment to be pixelised, if all would be smoothen by a OpenGL/MesaGL api it wouldn't be the same game any more...

If I would play a game like Doom then I whant to see a pixelised game

Reply 7 of 9, by Freddo

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I would hope not. Old games are ment to be pixelised, if all would be smoothen by a OpenGL/MesaGL api it wouldn't be the same game any more...

I would normally agree. I don't like to make pixels more "smooth" when I play older games. I have those kind of filters off. However, in this case we are talking about Glide support. Glide is a 3D hardware API and OpenGL is a 3D hardware API. There wouldn't be any big difference.

So we aren't talking about pixelated 2D games, but about the early 3D hardware games.

Reply 9 of 9, by Stiletto

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I vote for emulating the silicon, snagging the Glide emulation written for MAME by Aaron Giles (with his permission of course). People with slow machines, be damned. 😀

....yes, that includes me...

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