First post, by Snover
- Rank
- l33t++
(latest debug CVS)
In Return to Zork, during the mine cart ride, the video blanks out a lot and the first few lines are appear corrupt. The sequence works, it's just a bit distracting.
The game also sends lots and lots of calls to the CD-ROM drive, presumably to keep it alive since the game uses CDA extensively, but there is still a lot of waiting on the CD-ROM drive when playing a new track. Would it be possible to add a mount option to limit in software the speed of the CD drive to prevent lots of spin-up/spin-down when fetching data and then fetching audio streams?
Yes, it’s my fault.