DOSBox SVN Builds

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Re: DOSBox SVN Builds

Postby Dominus » 2015-10-06 @ 19:49

Not really, you can subscribe for generic email notifications on SF or subscribe to the commit mailing list at https://lists.sourceforge.net/lists/lis ... ox-cvs-log which gives you the detailed commit message along with the diff.
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Re: DOSBox SVN Builds

Postby collector » 2015-10-06 @ 21:19

What would it take to add something like ScummVM's build bot for an official SVN build?
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Re: DOSBox SVN Builds

Postby Dominus » 2015-10-06 @ 22:01

If I'd manage to be able to cross compile for Windows, I could set it up, I guess. I'm already doing the OS X snapshots automatically...
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Re: DOSBox SVN Builds

Postby collector » 2015-10-07 @ 03:37

Might that be a little easier on Linux?
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Re: DOSBox SVN Builds

Postby HunterZ » 2015-10-07 @ 05:20

You may want to PM Qbix. I think he may have an auto SVN build solution.
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Re: DOSBox SVN Builds

Postby collector » 2015-10-07 @ 05:24

It would be nice to have an official SVN build. Seems like EmuCR disables a couple of things in their builds like screen capture.
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Re: DOSBox SVN Builds

Postby Dominus » 2015-10-07 @ 05:41

On irc we tested emucr and it actually allows screen capture but either the very old libpng (1.12) they are using or a text watermark Qbix added to the code some while ago (or both) make emucr crash when you take a screenshot. I think emucr doesn't have SDL-sound but I'd need to look that up again.
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Re: DOSBox SVN Builds

Postby collector » 2015-10-07 @ 15:09

It has been a while since I tested it, but now that you mention it I remember the crash during capture. Again, that would be the point of having an official SVN build, especially if accepting any bug reports from those using an SVN build.
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Re: DOSBox SVN Builds

Postby Dominus » 2015-10-07 @ 15:15

Yes, sorry, didn't mean to argue against an official SVN build.on the contrary, I'm encouraging Qbix on irc to make it available ;)
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Re: DOSBox SVN Builds

Postby collector » 2015-10-07 @ 20:20

I did not take not that you were arguing. I just expressing that I think it would be a good idea to have an *official* SVN build. It might also help stop people from whining about when the next version will be released.
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Re: DOSBox SVN Builds

Postby HunterZ » 2015-10-07 @ 21:39

Will there actually be another version? I've been using unofficial SVN builds for years now, as the latest release is over 5 years (and who knows how many commits) old.
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Re: DOSBox SVN Builds

Postby HunterZ » 2015-10-11 @ 18:35

What would be awesome would be to have a Jenkins install somewhere that watches a commit log and produces clean Windows and Linux SVN builds.
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Re: DOSBox SVN Builds

Postby Lo Wang » 2015-12-03 @ 01:41

Just wanted to say that the last svn builds I've tried do provide superior performance (as weighed against the latest official release) when running rather demanding games such Blood and Quake, specially with plenty of audio samples being played back simultaneously. It could be a general improvement or just something specific to my computer (32-bit WinXP on a high-end P4), but the increased speed is noticeable and very much welcome.

Thank you so much for DosBox. A most excellent project.
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Re: DOSBox SVN Builds

Postby Da Easy Mitch » 2016-1-07 @ 20:04

If anyone is interested: I compiled a vanilla SVN build (r3955) including support for recording, screenshots and OGG cd audio replacement today, because I wanted to record a game and the EmuCR build doesn't provide this feature, as we all know:

DOSBOX.7z
(1.15 MiB) Downloaded 144 times
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Re: DOSBox SVN Builds

Postby Dominus » 2016-1-07 @ 20:06

Thanks for the effort and for doing a plain vanilla build ;)
I assume it's for Windows, right?
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Re: DOSBox SVN Builds

Postby Da Easy Mitch » 2016-1-07 @ 20:07

Dominus wrote:Thanks for the effort and for doing a plain vanilla build ;)
I assume it's for Windows, right?

Yes.
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Re: DOSBox SVN Builds

Postby lightmaster » 2016-1-07 @ 20:08

Da Easy Mitch wrote:If anyone is interested: I compiled a vanilla SVN build (r3955) including support for recording, screenshots and OGG cd audio replacement today, because I wanted to record a game and the EmuCR build doesn't provide this feature, as we all know:

DOSBOX.7z


Interesting, thank you!!
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Re: DOSBox SVN Builds

Postby Da Easy Mitch » 2016-2-01 @ 09:30

I just made a new build, using the current SVN (r3957) and updating libpng from 1.6.20 (used in my last build) to 1.6.21:
Code: Select all
removed

UPDATE: Compiled SVN release r3961:
Code: Select all
removed

And here's r3964:
Code: Select all
removed

And here's r3966:
Code: Select all
removed

And here's r3969:
DOSBOX.7z
(1.21 MiB) Downloaded 132 times
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Re: DOSBox SVN Builds

Postby Yesterplay80 » 2016-3-07 @ 11:22

New name, old parts, here's r3970 (vanilla):
DOSBOX.7z
(1.25 MiB) Downloaded 99 times

And here's r3970 patched with kekko's 3Dfx patch:
DOSBOX_3Dfx.7z
(1.28 MiB) Downloaded 134 times
My full-featured DOSBox SVN builds (without debugger) for Windows: Vanilla DOSBox and DOSBox ECE (Enhanced Community Edition)
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