First post, by alf717
Hello everyone,
I'm using Gulikoza's latest build of DOSBox with Glide support and am having a few issues with Glide.
My first is with resolution. No matter what I set the full screen resolution to the game will always default to 640x480 in full screen mode.
Next up is clipping issues. I took a few screen shots that I uploaded for the Tomb Raider Chronicles forum:
http://img359.imageshack.us/my.php?image=dosb … 21043335bs4.png
http://img370.imageshack.us/my.php?image=dosb … 21125361iw9.png
I installed the game using DOSBox and I am using the Voodoo Rush patch for Glide support. My Tomb.exe file is 853KB in size. My setup is Vista Business x64 with all the latest patches including SP1 and an ATI 3870 with the 8.3 drivers. I followed a set of instruction that I found from a user named gidierre over at the Tomb Raider Chronicles forums to setup DOSBox with Glide support.
http://www.tombraiderforums.com/showthread.php?t=111264
DOSBox Configuration:
# This is the configurationfile for DOSBox 0.72.# Lines starting with a # are commentlines.# They are used to (briefly) document the effect of each option.[sdl]# fullscreen -- Start dosbox directly in fullscreen.# fulldouble -- Use double buffering in fullscreen.# fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).# windowresolution -- Scale the window to this size IF the output device supports hardware scaling.# output -- What to use for output: surface,overlay,opengl,openglnb,openglhq,ddraw,dir ect3d.# autolock -- Mouse will automatically lock, if you click on the screen.# sensitiviy -- Mouse sensitivity.# waitonerror -- Wait before closing the console if dosbox has an error.# priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest,pause (when not focussed).# Second entry behind the comma is for when dosbox is not focused/minimized.# mapperfile -- File used to load/save the key/event mappings from.# pixelshader -- Pixelshader program to use for resizing (works with output=direct3d only):# none,point.fx,bilinear.fx,scale2x.fx,2xsai.fx.# (or any other .fx file that is available in the Shaders subdirectory).# usescancodes -- Avoid usage of symkeys, might not work on all operating systems.fullscreen=falsefulldouble=falsefullresolution=0x0windowresolution=1776x1000output=direct3dautolock=truesensitivity=100waitonerror=truepriority=higher,normalmapperfile=mapper.txtpixelshader=noneusescancodes=false[dosbox]# language -- Select another language file.# memsize -- Amount of memory DOSBox has in megabytes.# machine -- The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga.# captures -- Directory where things like wave,midi,screenshot get captured.language=machine=vgacaptures=capturememsize=16[render]# frameskip -- How many frames DOSBox skips before drawing one.# aspect -- Do aspect correction, if your output method doesn't support scaling this can slow things down!.# scaler -- Scaler used to enlarge/enhance low resolution modes.# Supported are none,normal2x,normal3x,advmame2x,advmame3x,hq2x,hq 3x,# 2xsai,super2xsai,supereagle,advinterp2x,advinterp3 x,# tv2x,tv3x,rgb2x,rgb3x,scan2x,scan3x.# If forced is appended (like scaler=hq2x forced), the scaler will be used# even if the result might not be desired.# Hardware modes (all except surface) also support hardware2x or hardware3x, use for hardware scaling.frameskip=0aspect=falsescaler=normal2x
[cpu]# core -- CPU Core used in emulation: normal,simple,dynamic,auto.# auto switches from normal to dynamic if appropriate.# cycles -- Amount of instructions DOSBox tries to emulate each millisecond.# Setting this value too high results in sound dropouts and lags.# You can also let DOSBox guess the correct value by setting it to max.# The default setting (auto) switches to max if appropriate.# cycleup -- Amount of cycles to increase/decrease with keycombo.# cycledown Setting it lower than 100 will be a percentage.core=autocycles=autocycleup=500cycledown=20[vga]# svgachipset -- Select one of the following supported SVGA chipsets:# s3 (default), et4000, et4000new, et3000, pvga1a, or none.# Full chipset name (like 'Tseng ET4000') will also work# as long as it contains one of the strings above.# videoram -- Amount of video memory on emulated SVGA. Not all emulated# chipsets support this setting.svgachipset=s3videoram=2048[mixer]# nosound -- Enable silent mode, sound is still emulated though.# rate -- Mixer sample rate, setting any devices higher than this will# probably lower their sound quality.# blocksize -- Mixer block size, larger blocks might help sound stuttering# but sound will also be more lagged.# prebuffer -- How many milliseconds of data to keep on top of the blocksize.nosound=falserate=22050blocksize=2048prebuffer=10[midi]# mpu401 -- Type of MPU-401 to emulate: none, uart or intelligent.# device -- Device that will receive the MIDI data from MPU-401.# This can be default,alsa,oss,win32,coreaudio,mt32,none.# mt32rate -- Sample rate of MT32 emulation# config -- Special configuration options for the device. In Windows put# the id of the device you want to use. See README for details.mpu401=uartdevice=defaultmt32rate=22050config=[sblaster]# sbtype -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.# sbbase,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.# mixer -- Allow the soundblaster mixer to modify the DOSBox mixer.# oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3,hardware.# On auto the mode is determined by sblaster type.# All OPL modes are 'Adlib', except for CMS.# oplrate -- Sample rate of OPL music emulation.# hardwarebase -- base address of the real hardware soundblaster:# 210,220,230,240,250,260,280sbtype=sb16sbbase=220irq=7dma=1hdma=5mixer=trueoplmode=autooplrate=22050hardwarebase=220[gus]# gus -- Enable the Gravis Ultrasound emulation.# gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the# Gravis Ultrasound. (Same IRQ's and DMA's are OK.)# gusrate -- Sample rate of Ultrasound emulation.# ultradir -- Path to Ultrasound directory. In this directory# there should be a MIDI directory that contains# the patch files for GUS playback. Patch sets used# with Timidity should work fine.gus=falsegusrate=22050gusbase=240irq1=5irq2=5dma1=3dma2=3ultradir=C:\ULTRASND[speaker]# pcspeaker -- Enable PC-Speaker emulation.# pcrate -- Sample rate of the PC-Speaker sound generation.# tandy -- Enable Tandy Sound System emulation (off,on,auto).# For auto Tandysound emulation is present only if machine is set to tandy.# tandyrate -- Sample rate of the Tandy 3-Voice generation.# disney -- Enable Disney Sound Source emulation. Covox Voice Master and Speech Thing compatible.pcspeaker=truepcrate=22050tandy=autotandyrate=22050disney=false[joystick]# joysticktype -- Type of joystick to emulate: auto (default), none,# 2axis (supports two joysticks,# 4axis (supports one joystick, first joystick used),# 4axis_2 (supports one joystick, second joystick used),# fcs (Thrustmaster), ch (CH Flightstick).# none disables joystick emulation.# auto chooses emulation depending on real joystick(s).# timed -- enable timed intervals for axis. (false is old style behaviour).# autofire -- continuously fires as long as you keep the button pressed.# swap34 -- swap the 3rd and the 4th axis. can be useful for certain joysticks.# buttonwrap -- enable button wrapping at the number of emulated buttons.joysticktype=autotimed=trueautofire=falseswap34=falsebuttonwrap=true[serial]# serial1-4 -- set type of device connected to com port.# Can be disabled, dummy, modem, nullmodem, directserial.# Additional parameters must be in the same line in the form of# parameter:value. Parameter for all types is irq.# for directserial: realport (required), rxdelay (optional).# for modem: listenport (optional).# for nullmodem: server, rxdelay, txdelay, telnet, usedtr,# transparent, port, inhsocket (all optional).# Example: serial1=modem listenport:5000serial1=dummyserial2=dummyserial3=disabledserial4=disabled[parallel]# parallel1-3 -- set type of device connected to lpt port.# Can be reallpt (win32 only)# Additional parameters must be in the same line in the form of# parameter:value.# for directlpt: realaddress (the base address of your real parallel port).# Can be 378, 278 or 3BC. The first two can be ECP ports.# Default: 378# You have to install the PortTalk driver from# http://www.beyondlogic.org/porttalk/porttalk.htm first.parallel1=disabledparallel2=disabledparallel3=disabled[glide]# glide - Enable glide emulation: true,false.glide=true[dos]# xms -- Enable XMS support.# ems -- Enable EMS support.# umb -- Enable UMB support.# keyboardlayout -- Language code of the keyboard layout (or none).xms=trueems=trueumb=true[ipx]# ipx -- Enable ipx over UDP/IP emulation.ipx=false[autoexec]# Lines in this section will be run at startup.mount X G:\ -t cdrom -noioctlmount C C:\tombraidC:tomb
OpenGLID Configurations:
Configuration File for OpenGLideInfo:Priority goes from 0(HIGH) to 5(IDLE)Texture Memory goes from 2 to 32Frame Buffer Memory goes from 2 to 16All other fields are boolean with 1(TRUE) and 0(FALSE)Version=0.09rc9[Options]WrapperPriority=2CreateWindow=0InitFullScreen=1EnableMipMaps=1IgnorePaletteChange=0Wrap565to5551=1EnablePrecisionFix=1EnableMultiTextureEXT=1EnablePaletteEXT=1EnableVertexArrayEXT=0TextureMemorySize=16FrameBufferMemorySize=8