First post, by oldbushie
Chronomaster works beautifully, the only bit that is annoying though is that there is a 3-5 second delay whenever you tell the guy to walk, pick up something, etc. Sometimes there is no delay (ie when solving a puzzle), but when it involves 3d movement of some sort or even the movement of the controls screen in the ship I get a delay. The main character does walk at a regular speed however. Any way I can get around this?
My machine:
Windows XP
P4P800 motherboard on a MicroAtx
2.8 GHz, 1 gig of RAM
Onboard sound
MSI Geforce 5900, DDR, 128mb RAM
15" analog flatpanel monitor