First post, by Kaminari
- Rank
- Oldbie
The three 640x350 EGA games from Legend Entertainment (S101, S201 and Timequest) appear to have a number of identical graphic problems with DOSBox 0.63. Let's take S101 as an example.
Here's the real thing in a Win2K's DOS shell:
Works neat with VDMS, except that AdLib/SB music is playing as in slow motion, and VDMS doesn't seem to support MIDI's Intelligent Mode (so MT-32 is not an option).
Here's what we get in DOSBox (machine set to VGA):
1. The verb and object menus are blank. You can refresh them by switching from the parser mode to the mouse mode with the Tab key, but as soon as you get back to the parser and enter a command, the menus are blanked again.
2. The black status line is empty as well -- where it should display the location, date and time.
3. DOSBox seems to handle hires EGA in 640x400 (which I suspect is inevitable), but the display is not vertically centered. (Which makes me think: can DOSBox automatically support custom screen modes made with, say, PowerStrip?)
Bonus part: I've been giving the games a try in CGA for the sake of nostalgia, but DOSBox seems to choke on 640x200x2.
Here's the real thing in a Win2K's DOS shell:
Here's what we get in DOSBox (machine set to CGA):
Did I miss something?
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