First post, by Maxor127
I tried playing Matrix Cubed on a new Windows computer and of course it played way too fast so I used moslo to slow it down, it still went too fast at some parts, but the thing that really bothered me was that there seems to be an uneven level of sound quality. At the start of the game it asks you what sound card you want to use, and I tried both Adlib and Soundblaster with the same results. Basically, the music sounds how you'd expect with decent synthesized scores. But the sound effects are really crappy PC Speaker sounds.
This is my first time playing this game, but I wanted it when it first came out because I really liked the Commodore 64 version of Countdown to Doomsday, its predecessorl. And what really bothers me is that the C64 version of the first game had better sound effects than this sequel. Anyways, I discovered DosBox while trying to find a solution and it seems like an excellent project so I thought I'd try it out. So far I'm very impressed with its capabilities. Matrix Cubed played at a good speed but it still had the PC Speaker sound effects. And I know for a fact it's using some PC Speaker driver because if I uncheck PC Speaker in the sound options for D-Fend, then no sound plays at all.
Once again, I never played this game before so this could very well be how it's supposed to sound. I just want to make sure that there's nothing wrong with my copy of the game because I'd expect Soundblaster quality effects from a 1992 game with VGA sound and Soundblaster music instead of annoying PC Speaker sounds. So I'm still wondering if this is just how it's supposed to be or if there's some configuration error in some sound effects file for the game that's making it play PC Speaker quality effects instead of Soundblaster quality. I don't know where else to find the answer to my question and I'm sure most of the people here are knowledgeable about this sort of thing. Thanks for your time.