Spellcasting 101: The screen looks stretched no matter what fullresolution/windowresolution/aspect I used. I think the game is in EGA and thus, the resolution is 640x350. I guess that's the reason why it was stretched. If I run with VDMS or just from WinXP, it won't be stretched although MT-32 can't work.
Spellcasting 301: Text and menu aren't drawn on the screen using DOSBox. I must use ykhwong's CVS build and choose et4000 as the svgachip to run it (haven't tried other svga like S3) then everything can be displayed.