First post, by k4sp4r0v
I've been trying to get running old Tex Murphy games under DOSBox on my IBM laptop - Pentium Mobile IV 1.7 GHz, ATI mobility Radeon, 256 MB RAM, integrated SoundMAX soundcard - and the result is far better than I imagined. Thanks for developing such a good DOS emulator!
Now I have a couple of questions, hope you can find a minute or two for a reply.
In the first place, I can't understand why increasing the "CPU cycle" parameter I get a significant improvement in motion fluidity (I can push CPU usage up to 90% and XP remains very stable), but at the same time the MIDI audio tends to become choppy. Is it due to some hardware limitation, or the DOSBox audio emulation still not being optimized?
The other (newbie) question (I guess is strictly related to the 1st question) is about soundcard detection. Well, as we know many games have a soundcard "autodetect" feature. Coherently, it sounds too obvious even to me, one can set the sounblaster type from the DOSBox conf file. What I just can't figure out is why a SoundMAX soundcard should be "treated" as a SB 1.0 and not, say a SBpro1 or SBpro2 instead. I guess that a different (real) soundcard should be detected differently.
It's mere curiosity, but I wish I had some more details about the soundcard detection process.
Thank you very much.
By the way, I'm running DOSBox 0.72