First post, by SilentSam
Hi All,
I did some pretty in depth forum searching on this one, but found nothing. In dosbox, for the KQ1 PC Booter, the PC speaker is missing a lot of the sound effects found in on the true PC/XT machine. I used a custom .conf file, forcing dosbox to cga mode with no other sound devices available except for the PC speaker (at 22050 sample rate). My CPU cycles are at 300.
Sound effects that are missing are the low register ones:
1) Wolf running
2) Graham drowning
3) Giant walking
4) Graham dead
5) Gnome walking
However all the high register notes such as the never ending bird chirp are still there. Am I doing something wrong, or will these sounds never be audible? I can record an audible sample from the original game if anyone wants.
Dan
My floppies are 5 1/4"