VOGONS


First post, by VasVadum

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I tried to slow down the animations of the game by using frame skip, but this made my game run so slowly when I got the animations to a normal looking speed that my mouse was skipping all over the place and lagging really badly. The frame skip was set to 10 and my game ran at 4 FPS. So I can't get the animations to slow down without killing the game it seems. Any other way to slow down animations without slowing down playability?

Laptop Specs;
http://www.asus.com/ROG_ROG/G74SX/#specifications
Intel® Core™ i7 2630QM Processor
Windows 7 Home Premium
DDR3 1333 MHz SDRAM (4 slot version with 2x 4GB for 8GB total)
17.3" 16:9 HD+ (1600x900)
NVIDIA® GeForce® GTX 560M with 2GB GDDR5 VRAM

Any other info for specs should be on the page, I just pointed out the things I needed as there are multiple configs for this laptop.

The game name is "Lords of the Realm II" and dosbox version is 0.74. ( http://www.dosbox.com/wiki/GAMES:Lords_of_the_Realm_II )

I just want to be able to full screen my game and record it and have the animations slown down without slowing down the game. I mean it is pretty odd watching your cattle bob their heads rapidly in your fields and a flag waving as if in a tornado.

---------------EDIT--------------
Well, it seems it's impossible to record the game no matter what render method you choose. All of the in full screen, fraps can't see it. All of them in Window mode, they lag like crap no matter what you seem to do. I mean the game is so old it should barely be using 1% of my processor and GPU but my fraps can't record it without lagging the game and it's audio horribly. Any suggestions?

Reply 2 of 11, by VasVadum

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Yes I figured that out, that's why I deleted bits of my post earlier. Now I just need the animations to look correct, they still seem really fast compared to how it looked back in the days of Windows 95/98 when I played back then. They seem fast compared to just a few years ago even when I didn't need DOSBox to run the game.

Reply 4 of 11, by VasVadum

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I am unsure what the game runs best with, but when I hit Ctrl F11 to reduce cycle percentage, all it does is slow the game down to a lag (runs the same till below 15%). The animations never slow down when reducing CPU, only slows down when changing the frame skip all the way up to 10.

I suppose it doesn't really matter, speedy weird game play is fine so long as it works.

Reply 6 of 11, by collector

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This is a common problem with many of the Impressions games. I have an installer for this game, too, but it suffers from the too fast map scrolling, as well. I have a compromise set to make the scrolling not be insanely fast while not making the game too laggy.

http://sierrahelp.com/Files/download.php?file … s2ForDOSBox.exe

I believe that the Squirt the Cat LotR II installer addresses it, but it installs the Windows version and unlike my DOSBox installer, the cutscene videos are lower quality and requires the CD in the drive to play.

http://www.squirtthecat.com/games/lords_of_th … lm_2/index.html

The Sierra Help Pages -- New Sierra Game Installers -- Sierra Game Patches -- New Non-Sierra Game Installers

Reply 7 of 11, by VasVadum

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Meh, I'll leave it as is. Now if only i could get DOSBox to stop having issues with the Ctrl Alt F5 recording method. My AVI got corrupted and lost it's index about an hour and a half into the recording. 😒

Reply 11 of 11, by gcxd68

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Hi,

I actually wrote an installer for the game, it asks for the original CDs, and is compatible with all versions (UK, US, DE, FR). Feel free to try it, the download link is in the video description :

https://youtu.be/x-rYrE8icUA

But you'll see I still have this speed problem, and I tried the installer of Squirtthecat, same problem.

But interesting thing : I bought the game from GOG too, and it has not that speed problem, looks like they fixed the executable. Would it be possible to achieve the same on the original game ? With a DDraw wrapper ?