First post, by anovah
*** TL;DR version - How can I get King's Quest looking like this?***
I was reading an interesting article on how CGA can get emulated incorrectly when using backward compatible cards. Specifically, in regards to Kings Quest, the cyan/magenta palette is... off (dithering and placement?). The article I'm reading mentions this is a problem and EVERY screenshot I've seen of King's quest has pink grass whereas it appears that it should be cyan.
https://devtidbits.com/2008/03/16/dosbox-grap … -pcjr-hercules/
First, it may help to mention I have a later version that was packaged in with the Roberta Williams Anthology. The aforementioned article references "pre-AGI" and I'm not sure if that is relevant or is a reference to the booter version or what. It also makes reference to "RGB Mode" which is not an option I see at the startup, however, it seems CTRL-R takes care of that.
When I try to run DOSBox with machine=cga I get the composite color mode (which is fun still). I can hit CTRL-R to switch to RGB mode but it is in the green/brown palette (not what I'm looking for) and F11 doesn't seem to have any effect in this mode. If I run DOSBox with machine=ega (same for if I run it with vga or svga) I seem to be able to force CGA by typing "KQ1 -c" when loading the game in DOSBox. That gets me the cyan/magenta palette but things are off as described above.
Is there anything I can do to get the colors to look right in CGA cyan/magenta for Sierra games? (I seem to be having the same problem with Leisure Suit Larry). Maybe a key command I'm missing to switch the palettes up? I'm still new to a lot of DOS functions let alone Sierra game stuff.
Any help is appreciated and apologies in advance for asking any silly noob questions.