First post, by MrFlibble
Recently I discovered a nice Columns like game called Bref, which was initially sold as shareware but the latest version 2.0 was a freeware release.
The game supports both Sound Blaster and Gravis UltraSound, but I used Sound Blaster at first as this is the default DOSBox setting.
Eventually I noticed an odd glitch with the mouse cursor in menus, which gets partially or completely obscured when moving it over certain parts of the screen:
Trying out VESA related settings (UNIVBE, NOLFB etc.) had no effect on this issue.
Separately, I noticed that the music would sound odd and/or out of tone, but while initially I wrote this off as an idiosyncrasy, eventually I decided to switch to Gravis UltraSound and see if there'd be any improvement. And surprisingly, using GUS not only improved sound/music quality, but also somehow fixed that mouse cursor glitch mentioned earlier.
I wonder what that could be caused by? Faulty SB support in the programme itself? Something in DOSBox SB emulation it does not expect? Is it in any way related to the fact that this is a real mode programme? (BTW, I ran it both with loadfix and without it during tests; it only complained about insufficient memory for SB music if I used the default size of 64 KiB)
Are there any other similar examples?