VOGONS


Munt Mac OSX version discussion

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Reply 61 of 72, by Dominus

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Hmm, but why was I able to select either when there was no usb device?

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Reply 62 of 72, by Qbix

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device numbers might change if you add or remove stuff and if you select an invalid value, then dosbox uses the default (0?) I think.

Ideally, Somebody (me?) should code a mixer /listmidi for coremidi, then things would be easier to figure out.

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Reply 64 of 72, by Dominus

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yeah, tested and works with numbers and yes, that I was able to select it previously with the mt3emuport and mt32emuport1 must have been a testing mistake.
Gonna need to adapt that to Exult but with port name 😀

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Reply 66 of 72, by Dominus

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http://xmidi.com/how-to-access-midi-devices-with-coremidi/ method 2 lists virtual devices like Mt32Emu as well (abd I got it to work in xcode). So coupled with device ID or num that you already get or check (?) in the coremidi driver it should be doable. I'll try a bit over the weekend but with my coding power I might not succeed 😉

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Reply 67 of 72, by Dominus

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Sergm (and Qbix), I noticed the settings get saved to ~/library/preferences/mt32emu.vogons.org.plist - I don't think that is appropiate. When you enter the plist url it should resolve to a real webaddress. In this case I think the plist should be named munt.sourceforge.net.plist.
*OR* Qbix can add that subdomain, mt32emu.vogons.orrg, and redirect either to munt.sf.net or to the mt32 forums.
It's by far not an important issue but I think it should be resolved at some point.

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Reply 69 of 72, by Dominus

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yeah, well... the address is great the content is a bit less than munt.sf.net or the mt32 emu forum here... 😀

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Reply 71 of 72, by Dominus

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There is now some code that might make it into ScummVM to select the CoreMidi device https://github.com/digitall/scummvm/tree/core … DeviceSelection (discussion about it at http://sourceforge.net/p/scummvm/bugs/6579/).
I adapted this to Exult (already in SVN) and will most likely add this to Pentagram.
So these programs are more ready to use the munt-qt GUI 😉

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