sergm wrote:Wait a minute. I don't get the point if this is about running games in DOSBox under Windows 98. All you need is to add mt32emu library right into DOSBox. I'm sure there are DOSBox builds Win9x compatible around already.
Besides, I don't think it is enough to have just an Intel CPU to run Windows 9x on a modern PC. USB audio is likely OK, but which video drivers do you use? When I tried windows 98 on my notebook I got nothing more than 800x600x16 video mode, quite disappointing. Perhaps, it would be better if VESA modes were supported but I doubt this is always the case. Sorry, but I only see the point to run Windows 98 on supported hardware where you don't even need to use DOSBox. And unlucky, such hardware does not seem to be powerful enough for mt32emu engine to work in real time. Hence, I still see no need to bother with compatibility.
And indeed, there are tons of Windows PE builds around (for example, I used to use REATOGO in old times) that allows you to run XP from a USB drive (and of course from a CD). Actually, I think running Windows 7 PE is even easier. And I don't see the point to run exactly Windows at all. You can easily set up a Linux box, and DOSBox will run just fine there. Either with official munt packages or again compiled into DOSBox. The latter would look more convenient for me personally if I wanted to play games. I think a Linux box provides wast majority of advantages compared to an XP PE or Windows 7 PE builds (not mentioning Win9x which likely lacks drivers for newer hardware).
So, no, I don't get the point. For me, Windows 98 changes nothing in the sense of portable gaming.
sergm wrote:Congratulations, you've really managed to confuse me
So, let's start over. What is your ultimate goal? Do you want to run MT32 emulation in DOS, Windows 9x, XP or Vista+? Or everywhere? Do you want your games just to run a bit faster with Windows 9x? I'm really confused.
95DosBox wrote:SergM, I have replied to your posting in depth but I have moved it to my thread to avoid hijacking "Nic-93's" thread any further as the answer to his question is now true that MUNT is 98 finally compatible through my testing of your latest 9-11 build.
Yep, sure. Besides, it seems that I can pull off the 16-bit Windows 9x driver. Found a free C++ complier from M$ in Windows ME DDK
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