Reply 20 of 36, by CodeJunkie
@MasterM: Based on my testing of the server code in a dedicated scenario there is never any way to know that a client is gone so the connection pool just fills up and they are never cleared. This would never be noticed in a scenario where DOSBox is launched for everyone including the server however.
Thanks on the website. I'm really hoping a community will grow up around it. So many of these games were just too fun to allow them to slip away into nothingness. Now that I have a dedicated server working I'm going to work on getting the site up to snuff to start allowing everyone to really use it. I'm going to make it so dedicated servers can register them selves on the website so players can use them. I have a lot of things planned for the site so keep checking back periodically.