VOGONS


First post, by egbertjan

User metadata
Rank Member
Rank
Member

I have an asus PVI-486SP3 rev 1.22 motherboard. I now have 256kb cache on it. I would like to expand that to 512kb. I read that I need 4 chips of 128kb of 15ns with 32 pins is that correct? Do I also have to replace the tag chip or can I leave the current one on? I see different chips on the internet I have no idea which one to buy from 128kb with 15ns.

Who can help me with which one I should buy and where I can best buy it (Whatever it wants to send to the Netherlands)

Will that extra cache also improve performance in games.

These cache chips are now on it

20221217_154855.jpg
Filename
20221217_154855.jpg
File size
1.46 MiB
Views
269 views
File license
Fair use/fair dealing exception

Reply 1 of 4, by Horun

User metadata
Rank l33t++
Rank
l33t++

Hmm, according to the manual you need 4 x 128Kx8. Keeping with Winbond brand of CMOS static ram that would be W241024A or equal. Or maybe go with ISSI brand and get IS61C1024-15N.
The manual does not state if the TAG needs be upgraded for but would assume it not since you have a 128byte TAG but am probably wrong. The w24128AK is 16k x 8, wondering if a 32k x 8 24pin might be needed (like W24257AK-15).
Maybe someone else has better info....

Hate posting a reply and then have to edit it because it made no sense 😁 First computer was an IBM 3270 workstation with CGA monitor. Stuff: https://archive.org/details/@horun

Reply 2 of 4, by Disruptor

User metadata
Rank Oldbie
Rank
Oldbie

No, you need different tag chip too.
You currently have a 16K x 8 but you need a 32K x 8.
It seems your FSB is 33 MHz. Which L2 cache timing do you currently use?

In this board I use 256 K L2 cache in 2 banks with 40 MHz and 2-1-1-1 timing.
I did not succeed with this timing at 40 MHz when having L2 cache in a single bank.

Reply 3 of 4, by megatron-uk

User metadata
Rank Oldbie
Rank
Oldbie

The board will work quite happily with 512K, but you won't get any extra performance out of it. There were a bunch of us who did this about 10 years ago and the consensus was that the amount of cacheable RAM increased (so something like Windows/Linux performance would be improved), but you won't see any games benefit unless those games are using a colossal amount of ram, ie over and above the region cached by 256K.

My collection database and technical wiki:
https://www.target-earth.net