First post, by F2bnp
- Rank
- l33t
Greetings. I've been thinking about starting a new comparison between one of the most heated and favorite fanboy battles here, the P6 (Pentium II/III) and K6 (specifically K6-III and K6-III+). The time is finally here, I've collected most hardware I'd like and I am currently underway testing relentlessly.
Hardware tested will be:
CPUs: Pentium II 333, PII 400, PIII 450, PIII 500 (I think this last one is superfluous, so not sure yet, opinions welcome)
K6-III+ 550, K6-III+ 577 (none of my pluses can hit 600, but 577 on 105FSB is perfectly stable and should be right on the money, what do you guys think?)
Motherboards: Gigabyte GA-6BXC (one of the early ones, wanted to use a Soyo 6BA+ IV, but it's out of commission unfortunately, will I be hampered by this board, at all?)
ASUS P5A-B Rev 1.04 (classic board, no introductions needed)
GPU: 3Dfx Voodoo5 AGP (last one I used a Voodoo3 and hit a GPU bottleneck on some games, this should alleviate that 😀)
Audio: AWE32 for the K6, SB16 PNP for the Pentiums, all ISA
Software: 3DMark99, 2000 (merely because people like them, I'm not fond of using them for comparing different systems though)
Quake 1,2,3, Unreal, Unreal Tournament, Turok 1,2, Drakan, Descent 3, MDK2, Outcast, Half-Life, Shogo, Incoming, X - Beyond, Metal Gear Solid, Need For Speed IV, Sin, Dethkarz, Project IGI, Pyl, NOLF, Forsaken, Expendable, Soldier of Fortune, Serious Sam FE, Commandos BEL, Tomb Raider 4
As you can see, I'm aiming to go above and beyond the call of duty here, I really want to settle this once and for all. I would have really liked to fit a Pentium II 350 in there, as I believe a K6-III 550-600 is roughly equal to that or slightly faster depending on the occasion. However, my PII 333 Deschutes has a locked multiplier, so, no dice. I have a Klamath 233 that maybe I can get to run at 350, however most data I find online doesn't make me too confident on that front.
Games that have built in benchmarks and timedemos are absolutely great and easy to work with. I'm more concerned with all the other games that don't have such tools and I will have to rely on my personal experience and perhaps some FRAPS reference framerates (if said games support D3D).
So, here's where you come in. First off, I want your opinions on the hardware and software I'm going to use and whether or not I'm covering all fronts. If you have any recommendations, favorite games (preferably with benchmarking tools) you want me to use or anything else, I would be very glad to listen to you. I will not be using synthetic benchmarks however, I don't find them interesting at all and I think we're already covered there, lots of people have posted results in older threads.
Secondly, how do you think I should proceed with the games that don't have benchmarking tools? Should I exclude them completely in order to make sure I'm not being at fault at any given moment? Any DOS games I should cover maybe?
Lastly, just give me ideas that might be going completely over my head at this moment. I want your input to make this as comprehensive as possible.