First post, by fsmith2003
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I was curious if there was a list that exist on some older DOS games from the 80's that would run too fast on say a mid 90s era PC? I want to test out my turbo button on a 486 with one of these older games.
I was curious if there was a list that exist on some older DOS games from the 80's that would run too fast on say a mid 90s era PC? I want to test out my turbo button on a 486 with one of these older games.
Most CGA stuff.
I have traveled across the universe and through the years to find Her.
Sometimes going all the way is just a start...
Wing Commander 1
Ok cool! I will check into WC1 and some other CGA games and see how they work. Thanks.
Supaplex apparently runs at twice the speed on hardware much faster than 286. There's a fix (and other improvements) available for that game under name spfix63.
T-04YBSC, a new YMF71x based sound card & Official VOGONS thread about it
Newly made 4MB 60ns 30pin SIMMs ~
mida sa loed ? nagunii aru ei saa 😜
wrote:Most CGA stuff.
I was amused to find recently that the original booter of Dig Dug (1983) runs perfectly fine on a 2.8 GHz Pentium 4.
Is this too much voodoo?
Almost all SCI games from 90-93.
Older Bullfrog games (i.e. Theme Park)
Digger (1983) DOS
https://www.youtube.com/watch?v=l0yQfyJlqdA
Deathtrack (1989)
All hail the Great Capacitor Brand Finder
Lode Runner, Ultimas I to VII Pt.1, Might & Magic I to V. Also, check here:
http://www.vogonswiki.com/index.php/List_of_C … sensitive_games
The more I learn, the more I realize how much I don't know.
OPL3 FM vs. Roland MT-32 vs. General MIDI DOS Game Comparison
Let's benchmark our systems with cache disabled
DOS PCI Graphics Card Benchmarks
i think bullfrog's magic carpet runs too fast, so fast that i can't even see what the game is all about.
they capped it in the sequel thankfully enough
wrote:Lode Runner, Ultimas I to VII Pt.1, Might & Magic I to V. Also, check here:
http://www.vogonswiki.com/index.php/List_of_C … sensitive_games
Nice. That should prove to be a helpful resource there.
wrote:Lode Runner, Ultimas I to VII Pt.1, Might & Magic I to V. Also, check here:
http://www.vogonswiki.com/index.php/List_of_C … sensitive_games
More games for this list:
Battle Zone (1980), disable L1 cache + use Throttle and adjust it to ~XT
Conan The Cimmerian (1991), disable L1 cache to correct the overhead view movement speed
Defender (1983), disable L1 cache + use Throttle and adjust it to ~XT
Dune II (1992), use Throttle and adjust it to ~Pentium 1 for audio to correctly initialize on fast PIII's
Gabriel Knight (1993), disable L1 cache to fix certain timed events (Day 6 and police precinct, for example)
Grand Theft Auto (1997), use Throttle and adjust it to ~Pentium 1 to remove the speed-related glitches in the main menu
Prophecy I: The Viking Child (1991), disable L1 cache + use Throttle and adjust it to ~386
RoboCop 3 (1992), disable L1 cache + use Throttle and adjust it to ~386
The Elder Scrolls II: Daggerfall (1996), use Throttle and adjust it to ~Pentium 1 to remove the animation and jumping glitches
By "Throttle" I mean this thingy: http://www.oldskool.org/pc/throttle/DOS/
It is capable of introducing cycle skipping (unlike mo'slo etc.), effectively making CPU work at a lower frequency for the purpose of software performance (the real frequency remains unchanged) - kinda like ghetto ODCM. It requires ACPI (so Pentium II onwards).
I had no idea that Throttle even existed. Thanks!