Reply 23540 of 56730, by OldCat
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wrote:Here is the 1985 Jingle Disk CGA demo running with two dip switch variations. You see on the second screen you lose parts of the image so that would not be ideal. I just found it interesting NEC included these dip switch settings in the first place. The LCD screen is old so it's not super bright and suffers from ghosting effects when the motion is too fast. The best games I have found for this screen are graphic text adventures and point and click style games. Anything with fast motion appears blurry. Luckily NEC knew this and the system supports both a CGA or EGA external monitor which you select with a switch on the side.
Thanks! I find it fascinating, not all manufacturers were so thoughtful. Some older games even had special CGA mode with inverted colours, so that the games would look well on early LCD screens that had colours inverted (like SONY SMC-210DL6 or Zenith Data System SupersPort 286) - for example Total Eclipse had a setting that authors called "LCD CGA".