Reply 20 of 27, by gerwin
- Rank
- l33t
That is not exactly the one: instead google 'sf2midi emu 8mbgm'.
It is not related to FM. When Timidity++ is running it uses the CPU to do what the AWE32 Wavetable Synth does. Then it outputs the generated music as sample/WAV/Digitized sound. It could work on any soundcard regardless of their FM or GM music capabilities. Except when using it for Dos games, you need a legacy audio driver running (or VDMsound) to capture and route the Game's midi signal to Timiditi++.