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AWE control panel / soundfont set up

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First post, by elfuego

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I recently got a pair of 30-pin SIMMs for old AWE32 3980 and I downloaded a few sf banks, but I cannot upload them to the card. I only found Vienna SF Studio so far, but I cant find the option to load SF to the card through it.

While searching the net, I read somewhere that AWE Control panel or AWE control tool is used to load sound fonts and monitor RAM configuration. Where can I download it? Does anyone have this program?

I would like to load up chaosfont and test the sound in games (within windows) - anyone has any experience in this?

Reply 1 of 27, by Moogle!

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Do you have Windows 3.x or 9.x? If you, Creative still has the drivers and AWE Control Panal on it's website.

If you have 2k or XP, there used to be a fix for the CP that allowed loading SOundfonts, but the website is gone. (just discovered as I was typing this)

Reply 2 of 27, by elfuego

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Im using win98 and I checked the creative support site, but they removed the awe control from the bundle. There are only drivers there, and they are even older then the Microsoft win98 SE drivers.

Reply 3 of 27, by akula65

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The Win95 Control Panel is available here:

http://ftp.gwdg.de/pub/misc/creative/creative … awe/awecp95.exe

The site has a mirror of the old Creative public FTP site from 1999, and the index is here:

http://ftp2.de.freebsd.org/pub/misc/creative/INDEX

Reply 5 of 27, by elfuego

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Thanks for replies! I also found the iso CD hosted by Aleksej 😀
Possible latest AWE32 Drivers/Software CD?

BTW, I tested quite a few 8MB sound fonts for AWE32. Only a few of them sound decent, and chaos is not one of them. Which sf do you use?

Reply 7 of 27, by elfuego

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Moogle! wrote:

Chorium sounds pretty good. It's a 28MB soundfont. *has both card loaded with full ram*

Is it really worth getting 32 MB for AWE32? Where can I download chorium?

Would you perhaps be able to make a recording of monkey island 1 main theme midi file? That mid file is free to download all over the net. I know that that particular midi sounds awfully wrong on Yamaha db50xg and that it sounds "empty" on 90% of the sound fonts I tried. Either drums are missing, or the tubes are hissing 😀

Only on RealsoundGS and on some kind of ald-07 sound font it sounds more or less ok... I would be interested in hearing that theme on chorium... If its better - I'm getting 2x16MB at all costs 😉

Reply 8 of 27, by aleksej

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Yep, i use Chorium bank too on my AWE32 equipped with 28mb of ram (2x16). Beautiful bank!
Get it here.
Made example with this bank for Monkey Island main theme.
http://rapidshare.com/files/197320398/Monkey_ … _Theme.mp3.html

Reply 13 of 27, by gerwin

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Somewhat ontopic but not quite: Did any of you AWE32 fans got your hands on a DOS soundfont loader? If so I can finally agree in getting an AWE myself.
If not I just stick to the Timidity++ SF2 midi player.

Reply 14 of 27, by batracio

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gerwin wrote:

Somewhat ontopic but not quite: Did any of you AWE32 fans got your hands on a DOS soundfont loader? If so I can finally agree in getting an AWE myself.
If not I just stick to the Timidity++ SF2 midi player.

I've been looking for ages for a DOS soundfont loader, but none ever found. The closest thing is SF2load, a 32-bit Windows command line application that may (or may not) work under real mode using HX DOS extender. I haven't tried it yet, here are the links if you want to give it a try:

http://www.hammersound.net/hs_software.html

http://www.japheth.de/HX.html

Reply 16 of 27, by elfuego

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aleksej wrote:
elfuego wrote:

Spasiba!

Nichts zu danken! 😉

I'm not rly german, but ok 😉

About using sound fonts in DOS. I tried loading up sound fonts in windows and then starting DOS games from windows 98 box. I can only notice the change (use of sound fonts) when I select "Allow wave table synthesis only" and "allow MPU-401 emulation" in AWE control panel, and when I select "GM/MPU401/Roland MT-32 as music source in games.

On the normal FM synth of "sound blaster", "sound blaster pro" or "SB16 synth" there is unfortunately no difference. Or maybe I just dont know how to set things up...? Anyone had better luck?

Reply 17 of 27, by elfuego

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elfuego wrote:

Spasiba! Now to see if it's worth it 😉

I tried it out and honestly, I really think that adv_gm7 sounds better, even if its only 8MB. Here, try it out:

http://193.125.152.107/pub/misc/sounds/sample … onts/Advgm7.rar

I also made a wav recording... Will upload it as soon as my little K6 finishes compressing it into mp3 😉

Here's mp3:
http://rapidshare.com/files/198171452/Monkey_ … e_adv7.mp3.html

Please note that the bass sounds better on midi then on mp3; for some reason it blows a bit too high in the recording.

Reply 18 of 27, by gerwin

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After listening a few songs, I am afraid Advgm7.sf2 ain't a winner for my midi files.

The best soundfont I have listened to is the official '8MBGM E-Mu APS Rev B'. I would rate it even higher then my DB50XG and Roland hardware. It wasn't free at the time though.

On a side note: There currently is no Soundfont supporting creative card installed in my midi system, instead I use the Timidity++ program. I just tried, and with Timidity-Server I can actually use it properly for DOS games run from Windows. (It depends on the legacy support of my soundcard for it to work though.)

Reply 19 of 27, by elfuego

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gerwin wrote:

After listening a few songs, I am afraid Advgm7.sf2 ain't a winner for my midi files.

The best soundfont I have listened to is the official '8MBGM E-Mu APS Rev B'. I would rate it even higher then my DB50XG and Roland hardware. It wasn't free at the time though.

On a side note: There currently is no Soundfont supporting creative card installed in my midi system, instead I use the Timidity++ program. I just tried, and with Timidity-Server I can actually use it properly for DOS games run from Windows. (It depends on the legacy support of my soundcard for it to work though.)

Are you refering to this one?

http://193.125.152.107/pub/misc/sounds/sample … nts/8mbgmgs.zip

I tried it, but the drums are not nearly good enough when compared to adv7gm (though it is one of the 3 best I tried out). If you mean another sf, can please post a link to where I can find it and try it out?

BTW, are you telling me that you actually managed to change the way "FM synth" sounds in DOS games on classical SB models using timidy? Does that mean that for example, "SB Pro synth" can sound almost as with general midi selected, or at least better then adlib?