Reply 20 of 27, by elfuego
wrote:You could get ugly texture aliasing (swimming) out in the distance. It would be as if you turned off mip mapping, like with some of the early awful 3D cards that couldn't do mip mapping at all (see Mystique).
Yes, this is true - its also called "shimmering effect" but I found it a small price to pay for more detail. There are some games where this is only marginal, and some where its more visible. In those ones choose value between -5 and -6 and u'r set 😀
BTW, this shimmering effect can also be a nice thing to have, if you are looking at a grassy terrain. Try 3Dmark 2000, helicopter test @ high quality - shimmering might actually look like moving grass 😉 (dont ask about adventure test 😜 )