First post, by swaaye
- Rank
- l33t++
Somebody posted about playing Unreal on a SBPCI 128 and it got me thinking deeply so I just decided to make a new thread. 😁
I had an Ensoniq AudioPCI when I first played Unreal. That is essentially the same thing as a SBPCI 128. There used to be a site called the "Unofficial AudioPCI HQ" or something similar where a guy was keeping the users up to date on Ensoniq's developments and the Creative Labs acquisition. I remember following intently the work on EAX support which came with the Creative acquisition of Ensoniq. EAX 1.0 emulation that is. It also got A3D 1.0 emulation.
One great tweak for Unreal that works with just about any PCI sound card is to open up Unreal.ini and set the audio sample rate to 48000 Hz instead of the default of 22050 Hz. Massive improvement in sound quality. It takes a bit more CPU oomph though.
Apparently Unreal does have A3D 2.0 support. You have to turn on that ambiguous "Use3DHardware" audio option. I've tried that with a SBLive, which has A3D 1.0 support, but it's pretty buggy. I would guess that it would work a lot better on a Vortex chip.
One A3D game that people don't really know about is Jedi Knight 1. Sounds great. Also, Quake 3 had A3D 2.0 initially but it got removed later on.