VOGONS


First post, by subhuman@xgtx

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Hey guys! It seems that I can buy one of these cards with a GLiNT 500TX + Delta geometry processor for cheap and working, but I'd like to know how powerful is this config compared to other cards from the late nineties.. in terms of fillrate, polys per sec, etc; so that I can know if it's worth the hassle to have a full sized PCI card for gaming besides for historical purposes 🤣 I imagine that it can play games like GLquake under NT or 98 since it must have opengl drivers. 😜

Thanks!

Reply 2 of 10, by idspispopd

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Late nineties? The Glint 500TX was released in 1996.
I suppose it had similar specs as the first Permedia chip which would put it at maybe 60 MPixels/s and 600k triangles/s.
If you use a faster CPU than appropriate for 1996 than the Delta co-processor won't help anyway.
This chip was never targeted for games, only for CAD applications.
It will probably run GLQuake, but even the faster Permedia 2 chip will only get you max. 20-25 fps in that game.
So I'd say for historical purposes only, definitely slower than eg. a Voodoo 1.

Additional links for comparison with other professional 3D accelerators at the time of introduction:
http://members.tripod.com/ceo_topdog/294.html

Reply 3 of 10, by GL1zdA

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Here's how it looked like in late 96:
http://www.bluesnews.com/archives/carmack121396.html
I have only tested 3Dlabs chips on a DEC Alpha with Quake II and a 500TX is slower than a Permedia 2. Early games are usually limited by fill rate - this is why the Voodoo was such a huge success.

getquake.gif | InfoWorld/PC Magazine Indices

Reply 4 of 10, by subhuman@xgtx

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idspispopd wrote:
Late nineties? The Glint 500TX was released in 1996. I suppose it had similar specs as the first Permedia chip which would put i […]
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Late nineties? The Glint 500TX was released in 1996.
I suppose it had similar specs as the first Permedia chip which would put it at maybe 60 MPixels/s and 600k triangles/s.
If you use a faster CPU than appropriate for 1996 than the Delta co-processor won't help anyway.
This chip was never targeted for games, only for CAD applications.
It will probably run GLQuake, but even the faster Permedia 2 chip will only get you max. 20-25 fps in that game.
So I'd say for historical purposes only, definitely slower than eg. a Voodoo 1.

Additional links for comparison with other professional 3D accelerators at the time of introduction:
http://members.tripod.com/ceo_topdog/294.html

Yes, considering that it had a price tag of 4000+ us on its release it would be quite fun to compare it to consumer cards from that era 🤣

Even though it was released for the professional CAD market I would have never thought such a behemoth would have 15 mpix fillrate. We all know fillrate isn't important for CAD but... 😁

So much interesting info guys 😎

Reply 5 of 10, by Arctic

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I recently scored a ELSA Gloria L-88 card from Compaq with 24MB (16MB+8MB Upgrade)
This card makes me curious. Can it do 3D? Will it blend?
I am about to find out 😁

Edit:
It can display the DirectX 7 cube smoothly!!

Edit2:
Hellbender works (all max) at a good framerate!
Quake 1.06 works well at 320x240 (software mode)
3DMark 99 MAX has broken graphics and is slow-ish.
Apparently slow mpeg2 video acceleration 🙁

3DMark 99 MAX results:
640x480x32 / Intel MMX
575 3DMarks 🤣
1198 CPUMarks

800x600x32 / Intel MMX
440 3DMarks 🤣
1197 CPUMarks

System specs:
Maxdata Artist P166:(Maxdata P166 Midi Tower AT) (2014)

Intel Pentium MMX 166 MHz CPU-z
64MB EDO RAM 60ns (2x 16MB + 2x LG Semicon 2x16MB)
MSI MS-5136 VER 1.3 (P54C TR8 ) BIOS 4.51PG 256K? L2 Cache
(07/02/97) (NB: Intel i430VX | SB: Intel "Triton" 82371SB (PIIX3))
Miro HiScore 3D 6MB (3dfx Voodoo 1)
ELSA Gloria L-88 (Compaq) 24MB RAM (Glint 500TX, Delta Geometry Processor, S3 Virge)
Creative Soundblaster AWE64 Gold CT4390 22/97
Miro Media Surround ISA ("Dolby Surround Pro Logic")
Adaptec AHA 2940S76 PCI SCSI
10GB IDE Western Digital 100 Protegé
13GB IDE Western Digital AC313000 (12.4GB FAT32)
60mm Fan
Slot-Fan Titan TTC-003
Realtek 8139D 10/100 PCI
Hitachi GD-2500 DVD-ROM Drive ATAPI, Rev.A0 Type BV+ ( Man. Nov. 1998 )
Nakamichi MJ-5.16 16x
(5-Disc CD-ROM Mini Changer)
Windows 98SE
Microsoft Mouse Port Compatible Mouse 2.1A (PS/2)
Case: Original Maxdata Artist P166
PSU: Seasonic SS-200GPX - 200W ATX

Reply 7 of 10, by idspispopd

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Since I was mistaken about Delta and got corrected in another Thread: Geometry Processor doesn't mean it can do T&L, it just does triangle setup because Glint 500TX doesn't include that.

Reply 8 of 10, by Arctic

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@GL1zdA
I tried to run GLQuake by patching GLQuake to my Quake 106 installation.
When I doubleclick "glquake.exe" I get the following error message:

W_LoadWadFile: couldn't load gfx.wad (OK)

@idspispopd
The performance of this card in games is not exactly mindblowing 😁

edit:

I just downloaded the "latest" Glint 500TX driver from 3DLabs.
Let's see if I can get openGL to work or a performance boost 😀

edit2:
meh, it won't install... (doesn't recognize the card)
Apparently I need Windows NT 4.0 to have openGL fun.

Reply 9 of 10, by idspispopd

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I know that the card is quite slow. T&L probably would only make a difference with a 486, not a Pentium.
Regarding Windows NT: Web search results say that OpenGL should work in W95.

Reply 10 of 10, by Arctic

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@idspispopd
Yes I read the same thing. The problem is that openGL is not included in the ELSA drivers.
I tried to install the 3DLabs driver for the GLint chip but the hardware manager rejects the driver.

I'm out of ideas 😵