Reply 20 of 30, by brostenen
- Rank
- l33t++
wrote:May you name games where GF4 needs special settings to show correctly, but where GF3 did not need them? For win9x games wich drivers were used there?
I tried all the 4X series of drivers. And the games I had problem with, was NFS-Proche and UT99.
NFS had this thing of showing the texts in the game-menu incorrecty, wich were solved by setting AAx2.
FX-5200 wich I then tried, had to have AA set to AAx4 in order for it to disapear.
UT99 had some issues too. It would render wall lamps incorrectly and in facing world's, the tower's would be
renderen incorrectly when looking at them from a distance. Actually, vertical lines on walls and structures would
be rendered incorrectly from a distance in a lot of levels.
On a GF4 I would strongly recommend updating with all patches and setting AAx2 as a minimum.
GF2 will render correctly, TNT2 will render correctly and even a card like Radeon9600 and 9800's will render
correctly. The 9xxx cards would need UT99 to be patched with all the official patches.
Special setting's are ment with enabling AA, yet that comes at a cost, wich is lack of speed on older PC's.
For some people, AA is not a "special feature", yet for me it is, as the drivers do not enable as a default.
You could say the same for disabling v-sync, if you go by this context.
Hope this clears up something. 😀
Don't eat stuff off a 15 year old never cleaned cpu cooler.
Those cakes make you sick....
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