First post, by noshutdown
my k6-2+500 oc 550 rig has passed many tests: superpi, 3dmark, prime95, linx, quake3... and i thought it was stable, until i hit the wall yesterday.
its the 3dnow version of quake2, choose the "3dnow software renderer", set a resolution of 640*480 or higher, and run a few timedemo tests. i was a bit shocked to see that the game crashed quickly, tried again and it crashed again. so i had to lower the cpu to its stock clock, when the problem didn't occur again.
anyone interested in giving a try?